As you learned in the UCertify lesson titled “2.1 Understanding Objects,” object

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As you learned in the UCertify lesson titled “2.1 Understanding Objects,” object

As you learned in the UCertify lesson titled “2.1 Understanding Objects,” objects are the fundamental building blocks of object-oriented applications.  They are used to model real-world objects that we find in everyday life.  
As a software developer, what are some considerations you should make when deciding how many objects and what objects to include?  What factors would you consider and what impact will an object have on the design of your application?

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