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Read the essay, “How Twitter Gamifies Communication,” by C. Thi Nguyen.
Pick an
Read the essay, “How Twitter Gamifies Communication,” by C. Thi Nguyen.
Pick any question to answer in your post:
What is gamification and how can it be good or bad depending on what is being gamified?
Why is gamification of Twitter bad for public discourse?
Why is gamification of public discourse bad for democracy?
Your essay needs to have a conclusion (the main claim), 2-3 premises, a counterargument, and a rebuttal.
You also need to have a thesis statement in the first paragraph that follows the format: Although (counter), I will argue (conclusion), because (premise 1, 2, and 3).
It’s good to use the premises as topic sentences (the first sentence of a paragraph). Then spend that paragraph supporting the truth of that premise.
The counter and rebuttal should be in their own paragraph.
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